GUIDE

Trainer's guide

Everything the game does, explained with the real numbers. Pick a topic — new players should start with Getting started.

Getting started Pick a partner, win your first battle and learn the basics. Map and routes Walk Kanto, unlock routes with 10 defeats, and later Fly anywhere. Battles and idle damage Click damage, your team’s attack every second, and type matchups. Catching Catch rates, ball types, auto-catch rules and shinies. Leveling and evolution EXP for the whole team, the badge level cap and evolutions. Gyms and badges Beat 8 Gym Leaders, the Elite Four and the Champion — then let AUTO farm them. Dungeons Spend tokens, explore a 5×5 floor, open chests, beat the boss in time. Card packs Free packs on a timer, 4 card tiers and a permanent attack bonus. Offline progress Money, farm and card packs keep coming while you’re away. Daily quests A list of 10 quests for Quest Points, levels and a list bonus. Story quests Quest lines that start by themselves and pay their rewards automatically. Day Care and breeding Hatch eggs and breed Lv 100 Pokémon for permanent attack. Farm and berries Grow berries for Farm Points, discover mutations, catch wanderers. The Underground Dig walls for treasures, stones, fossils and diamonds. Oak items Equip Professor Oak’s items and level them up by using them. Safari Zone Walk the Safari field, throw bait and rocks, and catch rare Pokémon. Achievements Every achievement adds a permanent bonus to EXP, money, tokens and clicks. Shops and currencies Pokédollars, Dungeon Tokens, Quest Points, Farm Points and diamonds. Leaderboard and Hall of Fame Compete every week, and earn your place among the best of all time.